fejerm
Active member
Hey guys!
I need some technical support for my Octane II Pro with GTX 980.
I have a desktop PC with GTX 980 and G-Sync monitor and the experience in games is not quite the same.
For example lower framerates on my dekstop look more fluid than on the laptop. Maybe its just the horrible refresh rate of the laptop screen (25 ms) compared to my desktop refresh rate (1 ms) ? On the laptop if the FPS drops below 50, than the game starts to have microstutter.
Also there seems to be a bug with my machine that seems noone else has. This bug is with Rise of the Tomb Raider.
If I play the game on the laptop screen while DX12 and G-Sync is active, then the textures become corrupted while moving the camera and they will leave an aftershadow.
Its hw level problem, not the screen, since Shadowplay can record it:
https://www.youtube.com/watch?v=L0GIeab_5ds
if I disable the built-in screen and use only an external G-Sync monitor, then it will work fine:
https://www.youtube.com/watch?v=5xUr2CrjjSo
Any idea why is there a graphical corruption during movement if the game is used with the built-in screen ? (again, if it was the screen's fault, why can Shadowplay record it?)
Any idea what is the problem and how can I fix it?
Also, what is the latest vBIOS ? My current vBIOS is 84.04.88.00.2A. I have checked reviews of this latop and nobody had this vBIOS ...is this the latest official vBIOS ? My system BIOS is 1.05.06.
I literally tried every driver up from the 359.xx series and nothing helped. I even reinstalled Windows 10 and now I have really bad static coming from my speakers... (using the drivers from the CD)
I need some technical support for my Octane II Pro with GTX 980.
I have a desktop PC with GTX 980 and G-Sync monitor and the experience in games is not quite the same.
For example lower framerates on my dekstop look more fluid than on the laptop. Maybe its just the horrible refresh rate of the laptop screen (25 ms) compared to my desktop refresh rate (1 ms) ? On the laptop if the FPS drops below 50, than the game starts to have microstutter.
Also there seems to be a bug with my machine that seems noone else has. This bug is with Rise of the Tomb Raider.
If I play the game on the laptop screen while DX12 and G-Sync is active, then the textures become corrupted while moving the camera and they will leave an aftershadow.
Its hw level problem, not the screen, since Shadowplay can record it:
https://www.youtube.com/watch?v=L0GIeab_5ds
if I disable the built-in screen and use only an external G-Sync monitor, then it will work fine:
https://www.youtube.com/watch?v=5xUr2CrjjSo
Any idea why is there a graphical corruption during movement if the game is used with the built-in screen ? (again, if it was the screen's fault, why can Shadowplay record it?)
Any idea what is the problem and how can I fix it?
Also, what is the latest vBIOS ? My current vBIOS is 84.04.88.00.2A. I have checked reviews of this latop and nobody had this vBIOS ...is this the latest official vBIOS ? My system BIOS is 1.05.06.
I literally tried every driver up from the 359.xx series and nothing helped. I even reinstalled Windows 10 and now I have really bad static coming from my speakers... (using the drivers from the CD)