AccidentalDenz
Lord of Steam
I've said for a while that the fact that video games have become a mainstream entertainment medium similar to the way movies have been for decades is overall a good thing, despite what it's doing to the companies at the top of the pile. Gaming is following in the footsteps of movies in that investors with no real interest in the medium are gaining influence at and even taking over the larger companies so those companies are looking to make large sums of money for as little effort as possible - Hollywood does it with endless sequels and heavily sanitised films (how many modern action movies are aiming for the 12A rating when they'd be so much better as a 15 or even an 18?!) and you're seeing that with games getting sequels and those sequels being dumbed down and the genre changed in order to sell more copies of those games.
On the other hand, the level of interest in gaming means that smaller companies can do something unique with their games knowing that the market for what they're trying to do is likely out there. I've had poor mental health on and off for most of my life, and it's been interesting to see a greater number of games dealing with different aspects of mental health emerge in recent years. A little earlier this evening, I watched a video highlighting a few examples of games that explore mental health, and I'd played almost all of the games mentioned. I thought it was an interesting video, so figured I'd share it here for anybody who might be interested in games that deal with mental health.
There's a copy of Gris going in the game giveaway thread!
On the other hand, the level of interest in gaming means that smaller companies can do something unique with their games knowing that the market for what they're trying to do is likely out there. I've had poor mental health on and off for most of my life, and it's been interesting to see a greater number of games dealing with different aspects of mental health emerge in recent years. A little earlier this evening, I watched a video highlighting a few examples of games that explore mental health, and I'd played almost all of the games mentioned. I thought it was an interesting video, so figured I'd share it here for anybody who might be interested in games that deal with mental health.
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