Seems like Ubisoft truly hate PC gamers
http://www.kitguru.net/gaming/matthew-wilson/the-division-developer-downgrading-pc-game-2/
First they released their awful Uplay platform and then they released watch dogs and hid half of the settings. Far Cry 4 will now look the same as consoles and according to the article above so will The Division.
I know EA have never been great but Ubisoft seem to be doing everything they can to destroy themselves on PC.
Valve all the way!
And also the interesting response to Watch Dogs being downgraded:
http://www.kitguru.net/gaming/matthew-wilson/the-division-developer-downgrading-pc-game-2/
First they released their awful Uplay platform and then they released watch dogs and hid half of the settings. Far Cry 4 will now look the same as consoles and according to the article above so will The Division.
I know EA have never been great but Ubisoft seem to be doing everything they can to destroy themselves on PC.
Valve all the way!
And also the interesting response to Watch Dogs being downgraded:
The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.