Such a huge pain to backup all my files in prep of a clean wipe, since I've also used my non primary drives to install the software I'm also going to wipe all my other drives to.
I'd like to take some precautions with my new windows install to stop some of the mistakes I've done with this one...
I think hwinfo isn't giving the actual correct readings for the disk, Likely because of the enclosure.
it's actually 750MB/s transfer speed probably held back by the enclosure and usb connection.
The discrepancy between activity time. I would have expected the destination drive to max out long before the source one did on account of the destination being a HDD and also in a usb enclosure.
They way I'm interpreting it is that the hdd has a lot more headroom to perform more reads/writes...
I'm backing up all my files in prep for a clean wipe and windows install. I have this 4TB hard drive that I "acquired" *cough* from a rack that I decommissioned at my old job.
I've had it sitting in a portable hard drive container.
I'm pretty shocked at this.
the Server hard drive even though...
Some issues that I can't resolve being that windows store can't install minecraft and for some reason many windows services are being disabled a few seconds after bootup.
Can't be assed with it anymore =D
Would you mind sending me the surrounding code in PM?
I suspect there might be a more straight forward way to achieve this. Especially if you were just trying to sanitise the message, without needing to use eval() which depending on how it is used could open you up to PHP injection.
Also this looks like
Ok i'm not entirely sure what you are trying to do, but it looks like you are trying to alter a ternary operator.
Which suggests that you will eventually eval() the output and run it?
What sort of e-sports do you follow? I'm actually one of the developers behind Blizzards very quick change to having all the cast and players working from home after the lock-down restrictions were put in place. I wrote the app that caused the crunch time meme on the first live trial of...
Are you literally trying to do this right now?
Bro you want some compensation for this?
If this procedure could be perfected I think it could make a great system for families who would normally need to shell out on multiple individual machines.
My thinking is that games without loading screens would be doing the loading in the background without the user noticing. I would assume a slow read speed would result in textures popping into hi-resolution because the texture scaling was hampered etc if you decided to travel across the map...
Yes and no, it's slower to access files on the cloud so its worse than a local HDD but the cloud storage is not likely to be lost unless the company goes bust.