New PSVR 2 appears to leave PC VR in the dust

Scott

Behold The Ford Mondeo
Moderator
PSVR2 Ordered
PC Adapter Ordered
Controller Dock Ordered

If this comes through I've got all the kit and I'm still £100 better off :cool:

Anywhere around £350 I will maintain is a bargain for what you get in that headset.
 

SpyderTracks

We love you Ukraine
PSVR2 Ordered
PC Adapter Ordered
Controller Dock Ordered

If this comes through I've got all the kit and I'm still £100 better off :cool:

Anywhere around £350 I will maintain is a bargain for what you get in that headset.
The setup seems a little buggy but looks easy to workaround.

Yhe verge have put out 2 rather critical articles on it, and from both of them it’s clear they’re just IT illiterate!
 

Scott

Behold The Ford Mondeo
Moderator
The setup seems a little buggy but looks easy to workaround.

Yhe verge have put out 2 rather critical articles on it, and from both of them it’s clear they’re just IT illiterate!

Did they not back peddle on one of them? Or was that someone else?

There was a fairly open yet fairly critical review of certain aspects during the early release. The person then came back with an "I was wrong" response, as it was more down to their setup than the actual tech itself.

I love to fettle though so I'm happy enough with the short comings. The Bluetooth connection is going to be the main trial and error element.

The Index, even now, is not perfect..... it's damn close though.
 

SpyderTracks

We love you Ukraine
Did they not back peddle on one of them? Or was that someone else?

There was a fairly open yet fairly critical review of certain aspects during the early release. The person then came back with an "I was wrong" response, as it was more down to their setup than the actual tech itself.

I love to fettle though so I'm happy enough with the short comings. The Bluetooth connection is going to be the main trial and error element.

The Index, even now, is not perfect..... it's damn close though.
From what I’m seeing, onboard Bluetooth won’t work - I don’t buy that though and am gonna try tooth and nail to get that working

And if you use a Bluetooth adapter, don’t get TP-Link as can cause drop outs and erratic behaviour from the controllers.

The Asus BT500 dongle is confirmed to work
This article is not worth reading but there’s some good workarounds in the comments
 

Scott

Behold The Ford Mondeo
Moderator
I'm the same as yourself that way. I'll play with what I have, if what I have isn't good enough then I'll be scouring the net for the best, as saving a fiver at this point is insane.

I have a few dongles lying about. Mostly el-cheapos but I'm happy to test and not spend. If the wallet is out again it'll be tried and tested :D
 

Scott

Behold The Ford Mondeo
Moderator
So arrived safe and well along with a charging pad thing for the controllers.

Not without its niggles but I've got it working. I need to get one of the Bluetooth Dongles for my system, not a deal breaker at all though. My on-board Bluetooth connected flawlessly and kind of works. The issue is the distance. It's far too far away to work at the rate required for the controllers. The bluetooth control not being in the headset is a travesty IMO.

The second issue that I have is the USB connectivity. I have a USB and DP connection in the ceiling of my games room. The Valve Index connects to it and works perfectly. I connected the PSVR2 in but kept getting USB connectivity issues. Asking me to check port type etc. I tried a number of different ports before eventually bypassing that connection through the hole after removing the socket facing for those connections. I then used a known good 1m extension to plug directly into the PC and it worked a treat. Turns out the 5m USB3.0 cable I have isn't quite to the level required to run the headset. Surprising as I didn't think there was that much going through it bandwidth wise. So I've ordered a ugreen 1m 3.0 extension to replace the current 5m cable. Hopefully that should sort that issue.

I can't get properly immersed into the game until I have these areas working. I'll be honest that I didn't really notice any wow factor coming from the Index. I've not played it for a while though so once I get everything sorted out I'll do some proper side by side so that I can get a proper feel for it.

The OLED sweeping is there though, that's for sure. When you move your head it sort of blurs along with you. It's a strange sensation but I'm sure it'll be fine once fully immersed. Only tend to notice these things when I'm looking for them. I admit that I was surprised by how prominent it was. The reviewers weren't joking :D

Oh.... Plugged it into the PS5 and it was flawless. As you would expect. For just plugging in and playing I think there's little to beat the Playstation setup. Glad that the option is there to switch between the platforms though. A lot of value in this system, where value is a premium nowadays (hehe).
 

SpyderTracks

We love you Ukraine
Well, mine has been trials and tribulations just getting windows installed!

Both my Windows and Linux boot managers have legacy OS in there, and because I’ve been lazy and just deleted previous windows and failed Linux partitions rather than doing it properly (still not sure how to go about that!) it’s now defaulting to partitions that no longer exist and erroring.

Initially I thought my Ventus windows boot disk was corrupt so created a normal one using windows media creation. Then figured out why it was erroring after all that. But I really need to blat the EFI partition on this disk and recreate it from scratch at some point

Then it turn out MicroFallous have totally ballsed up the 24/H2 installer, and it no longer has basic AMD chipsets or mediatek Bluetooth or WiFi, all of which instaloed by default previously!

This of course meant I had no network so had to run a RJ45 from a nearby mesh endpoint. This meant finding one as haven’t used one for years, have some in the attic but couldn’t be bothered going up there, eventually found one.

What a faff! I really don’t know what MS are playing at, at every turn they seem to be taking significant steps back!

Steam installed now and got Half-Life Alyx and VR apps installing.

Haven’t started the headset setup yet
 

SpyderTracks

We love you Ukraine
Alyx is brilliant. Really immersive game.
Dude, I was just telling a friend about this deal and checked the site

They've completely removed the PSVR listing! Now showing a 404! I do wonder if that was a mistake, the price was just crazy low! Either that or it went viral and they sold out really quick but if they sold out, why wouldn't they leave the page up simply stating sold out?

We were seriously lucky to get one!
 

SpyderTracks

We love you Ukraine
Lols, so I've just gotten to setting up the headset, controllers are connected fine, headset is displaying fine as a secondary monitor and controllers are selecting things in that window.

But when coming to set up the actual headset in the PSVR app, it states that something isn't compatible.

I came across this on my G9 where it wouldn't go above 120Hz.

Even though the GTX1080 has DP1.4 (which is what the headset requires), there are actually 2 versions of DP 1.4. The first version which the GTX1080 has didn't have DSC (Display Stream Compression) which is a highly effective compression algorithm that effectively doubles the bandwidth, I believe it's actually a part of the graphics architecture rather than the DP port itself.

So checked required specs on the PC adapter and it does in fact specify it needs to be GTX16 series as a minimum with RTX3060 recommended and 8Gb VRAM minimum.

But none of the 10 series or earlier supported DSC

I guess this rather high requirement compared to most headsets is because unlike most, the PSVR supports HDR and 10bit colour depth, so does make sense why it requires the extra bandwidth.

So this is on hold until I eventually upgrade my GPU.

For info, on Linux, the new X11 driver supports DSC but only up to 144Hz, there are issues currently above that.
 

Scott

Behold The Ford Mondeo
Moderator
Lols, so I've just gotten to setting up the headset, controllers are connected fine, headset is displaying fine as a secondary monitor and controllers are selecting things in that window.

But when coming to set up the actual headset in the PSVR app, it states that something isn't compatible.

I came across this on my G9 where it wouldn't go above 120Hz.

Even though the GTX1080 has DP1.4 (which is what the headset requires), there are actually 2 versions of DP 1.4. The first version which the GTX1080 has didn't have DSC (Display Stream Compression) which is a highly effective compression algorithm that effectively doubles the bandwidth, I believe it's actually a part of the graphics architecture rather than the DP port itself.

So checked required specs on the PC adapter and it does in fact specify it needs to be GTX16 series as a minimum with RTX3060 recommended and 8Gb VRAM minimum.

But none of the 10 series or earlier supported DSC

I guess this rather high requirement compared to most headsets is because unlike most, the PSVR supports HDR and 10bit colour depth, so does make sense why it requires the extra bandwidth.

So this is on hold until I eventually upgrade my GPU.

For info, on Linux, the new X11 driver supports DSC but only up to 144Hz, there are issues currently above that.
Aww man that's wild! What a nightmare. Just shows the need for those GPU jumps that we're always citing as the reason for a PC.

You could sell it on for a profit if you wanted, and then just get it at a later date. As you have suggested though, I think that listing may have been a mistake with regards to timing. They did go as low as £350 back in July/August but I couldn't find anywhere that was doing that deal of late. My guess is with Christmas approaching we will be unlikely to see it. I think it may have been a mistake also.

I don't think you're losing out having it now, as I can't see it any cheaper in the future, but it is a shame that you can't even try it in anger.

Credit to them though, they delivered :)
 

SpyderTracks

We love you Ukraine
Aww man that's wild! What a nightmare. Just shows the need for those GPU jumps that we're always citing as the reason for a PC.

You could sell it on for a profit if you wanted, and then just get it at a later date. As you have suggested though, I think that listing may have been a mistake with regards to timing. They did go as low as £350 back in July/August but I couldn't find anywhere that was doing that deal of late. My guess is with Christmas approaching we will be unlikely to see it. I think it may have been a mistake also.

I don't think you're losing out having it now, as I can't see it any cheaper in the future, but it is a shame that you can't even try it in anger.

Credit to them though, they delivered :)
Nah, I’m really happy with it, won’t sell it, just viewing a secondary display, it’s clear the potential of the colours and overall pixel density.

And ill be upgrading the GPU once we know 5080 pricing and if that’s ridiculous and it really is so heavily cut down against the 5090 as leaks are suggesting, then I’ll hold out for the 5070

But it’s not too much longer.
 

Scott

Behold The Ford Mondeo
Moderator
Getting on a bit better with it now. Got a new USB cable, fixed the USB issue. Got the new USB BT Dongle... that fixed the jitter problem.

From there it was a nightmare though. No matter what I tried I couldn't get Beat Saber to run well. I thought it would be one of the easiest games to run but it really seemed to struggle. I was thinking it was running through the iGPU rather than the dedicated in honesty, it was very strange.

I updated the Nvidia drivers
Set all the GPU options manually to the 4080
Went through various guides
Re-installed Steam VR
Re-installed PSVR2

I then got a ton of freezing upon opening Steam VR.

It's quite tricky as there's not very much concise information. It's a fairly early adoption now and we have a load of unique setups and scenarios that don't quite cover all the bases.

So anyway. Down-graded the GPU driver and that fixed the freezing.

Tried Beat Saber again, it ran OK but still after frame drops which is very unusual with a lightweight game like this. It's a 4080!!! The really strange thing is that most of the game looked like ghosted when it was playing. The boxes were barely visible.

So, for one last try I gave Seven Table Tennis a go..... it ran absolutely flawless. I played a few games and there wasn't even a glitch. Switched it all off quite happy with the evenings work then came for a sit down.

Googled ghosting on Beat Sabre and found a little post on reddit that said to turn the scaling down as the default is 1.4 or something like that. Did that and bingo.... ghosting sorted.

It's still not a great runner so not sure if it's an engine thing or something like that but it just shows the issues with early adoption.

If I get a chance over the weekend I'll try my regular staples (iRacing, Assetto Corsa, Project Cars 2 and Microsoft Flight Simulator). Hopefully between them I should get a good idea of what the headset has in the locker at this stage.
 

SpyderTracks

We love you Ukraine
Getting on a bit better with it now. Got a new USB cable, fixed the USB issue. Got the new USB BT Dongle... that fixed the jitter problem.

From there it was a nightmare though. No matter what I tried I couldn't get Beat Saber to run well. I thought it would be one of the easiest games to run but it really seemed to struggle. I was thinking it was running through the iGPU rather than the dedicated in honesty, it was very strange.

I updated the Nvidia drivers
Set all the GPU options manually to the 4080
Went through various guides
Re-installed Steam VR
Re-installed PSVR2

I then got a ton of freezing upon opening Steam VR.

It's quite tricky as there's not very much concise information. It's a fairly early adoption now and we have a load of unique setups and scenarios that don't quite cover all the bases.

So anyway. Down-graded the GPU driver and that fixed the freezing.

Tried Beat Saber again, it ran OK but still after frame drops which is very unusual with a lightweight game like this. It's a 4080!!! The really strange thing is that most of the game looked like ghosted when it was playing. The boxes were barely visible.

So, for one last try I gave Seven Table Tennis a go..... it ran absolutely flawless. I played a few games and there wasn't even a glitch. Switched it all off quite happy with the evenings work then came for a sit down.

Googled ghosting on Beat Sabre and found a little post on reddit that said to turn the scaling down as the default is 1.4 or something like that. Did that and bingo.... ghosting sorted.

It's still not a great runner so not sure if it's an engine thing or something like that but it just shows the issues with early adoption.

If I get a chance over the weekend I'll try my regular staples (iRacing, Assetto Corsa, Project Cars 2 and Microsoft Flight Simulator). Hopefully between them I should get a good idea of what the headset has in the locker at this stage.
Well done, that's really promising!
 

Scott

Behold The Ford Mondeo
Moderator
Project Cars 2 is the real success story here. The colours are insane, the screen door is pretty much gone. The resolution multiplier can't be pushed as hard, but I think that speaks for itself as to why. I went into a race in the rain and I genuinely thought I was outside. This is what this headset was designed for.

I tried Flight Simulator and it was a complete failure. I put on the Index to see what was what and it ran like a dog in there too. I think it might be the requirement to have the iGPU on that's throwing the whole thing to pot. This will require a re-visit. I didn't notice quite as much of a difference in the experience of this game though. I'm pretty certain the screen door missing was good though. I was frustrated with the setup thought so I didn't pay the jittery visuals too much attention.

There's definitely promise with this headset now. Project Cars 2 genuinely blew me away.

I've put it off for now as I spent far too much time on MSFS.
 
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