One of the most overused word connected with graphics cards (and various reviewers must take some blame), is that of Ultra settings.Next year, to the 3080 (or Ti). That's for VR on my Index though and nothing to do with 1080p gaming. For 1080p I would never even have considered spending on the 2080. I like a bit of extra juice so I would have went for the 2060 if all I was doing was gaming on my TV (the 1660 Super would more than have had me covered).
I honestly believe you have thrown the best part of £1k away by getting the Ti 3 weeks ago. It's less powerful than the soon to be released £500 3070, never mind the newly released 3080 at £700. With all things considered the soon to be released 3060 is MASSIVE overkill for your uses but still around £800 less than your purchase.
we had a quick poll this morning (at end of Dev call) on how many played with settings on Ultra, answer was zero.
majority played on Custom - with a couple options changed from Ultra depending on the game, the rest just on high as it was simpler.
personally games review should be carried out with things like motion blur (unless driving game etc), Depth of field, dynamic bloody reflections - sparkle sparkle setting, either turned off or really toned down, for the vast majority of games they add nothing or in the games of dynamic bloody reflections can spoil the game due to distraction or just being utterly pointless.
that would then give a bit more of a realistic assessment of cards across all price points for various plethora of screen.
Because I nearly always tone down dynamic lighting, I know I save a good bit on FPS and in most cases improves game play due to lack of glitter ball.
it does seem to be a bit of binary thinking with ultra, I assume quite a few treat their loud pedal in the car the same way lol.
The card needs to match the monitor but also the buyer really needs to take in to account the types of games they play AND their normal game settings preferences.